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  1. TESIGN / RADAR
  2. 2026.09.14
  3. Worlds Upon The Wind

Worlds Upon The Wind

Steam deckbuilder source, public domain

WHO USES ITIndie developer · Game art student · Language-app maker

Install to use

Releases a Steam deckbuilder's full source and art as public domain.

★ 188▲ +18 / 7dDaily star increases over 14 days. Hollow bars mean no data. The last day may be partial.2026-09-03 no data2026-09-04 no data2026-09-05 no data2026-09-06 no data2026-09-07 no data2026-09-08 no data2026-09-09 no data2026-09-10 no data2026-09-11 no data2026-09-12 +82026-09-13 +102026-09-14 no data2026-09-15 no data2026-09-16 no datalargest one-day increase in the 14 days+10last 14 days · stars per dayhollow = no data

188 stars · checked on GitHub GitHub check 30 h late · 7-day +18 observed via GH Archive (as of )

NEW 17h OLD WHEN SEEN

Worlds Upon The Wind gameplay: a woodblock-style map, six kanji cards along the bottom, a settlements list on the right.

TESIGN TAKE

Unlike a tutorial, this is a finished, selling game you can take apart in full.

RUN

AT A GLANCE

LICENSE
CC0-1.0
USAGE
Public domain. Use, change, redistribute; no notice needed.
LANGUAGE
GDScript
PLATFORM
windows · linux · macos
ACTIVITY
last commit 2 days ago () · no releases
COMMUNITY
1 contributor · 0 open issues (incl. PRs) · made by: an individual
SOURCES
GitHub
OPEN SOURCE
YES
FIRST SEEN
CATEGORY
GAMES · EDUCATION

A summary, not legal advice.

WHY IT MATTERS

Commercial game code is rarely visible, so indie developers seldom see how a finished game is built. Worlds Upon The Wind, a peaceful roguelite deckbuilder sold on Steam, releases its whole Godot project under CC0: GDScript source, PSD and SVG art, and the Steam build and publish scripts. The art is based on public-domain Japanese ukiyo-e prints and picture scrolls. Music and sound effects are excluded for licensing reasons, so a build from the repository runs silent.

BUILD FROM THIS

  • A structural reference for your own Godot 4 game
  • A card-game UI mock-up built on public-domain woodblock prints
  • A sample of scripts that automate multi-platform Steam releases

WHO IT'S FOR

Indie developer
building a first commercial-scale Godot project
Game art student
wants to see source PSDs and print-based art in use
Language-app maker
studying the vocabulary minigame structure

START IN 5 MINUTES

$ git clone https://github.com/max99x/wutw-public
# Install Godot 4.7, then Import wutw/project.godot from the Project Manager
# If console errors appear, wait for the import to finish and reopen
# Press F5 to run · music and SFX are excluded, so only cutscene voice plays

CAVEATS

  • Music and sound effects excluded; a repo build runs silent
  • A read-only mirror: pull requests are not merged
  • Dictionary and sentence data carry separate CC-BY-SA-style licenses

RECEIPT

FIRST SEEN
AT SOURCE
KEPT
CREATED → FIRST SEEN
17h
WHEN FIRST SEEN
85 ★
SOURCES
GitHub

The same facts in machine-readable form — View as Markdown · JSON

SIMILAR TOOLS

Up to five from GAMES by ★ total: edited entries first, then repository cards; this entry is highlighted. Drawn from the same stored snapshot as the rankings — a comparison, not a recommendation.

IMAGENAME★ TOTAL▲ 7dLICENSEPLATFORMLAST PUSH
Worlds Upon The Wind gameplay: a woodblock-style map, six kanji cards along the bottom, a settlements list on the right.
Worlds Upon The WindSteam deckbuilder source, public domainTHIS ENTRY★ 188▲ +18CC0-1.0permissivewindows · linux · macos
godotengine/godotCARD★ 117k▲ +17MITpermissive
game1024/openspeedyCARD★ 17.7kGPL-3.0copyleft
hydralauncher/hydraCARD★ 16.9k▲ +7MITpermissive
utkarshdalal/gamenativeCARD★ 10.5k▲ +4GPL-3.0copyleft

TIMELINE

  1. Repository created
  2. FIRST SEEN BY TESIGN
  3. Published on TESIGN

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